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From the salad-days-are-over department: An anonymous reader quotes a report from The Guardian: The herbicide ingredient used to replace glyphosate in Roundup and other weedkiller products can kill gut bacteria and damage organs in multiple ways, new research shows. The ingredient, diquat, is widely employed in the US as a weedkiller in vineyards and orchards, and is increasingly sprayed elsewhere as the use of controversial herbicide substances such as glyphosate and paraquat drops in the US. But the new piece of data suggests diquat is more toxic than glyphosate, and the substance is banned over its risks in the UK, EU, China and many other countries. Still, the EPA has resisted calls for a ban, and Roundup formulas with the ingredient hit the shelves last year. [...]
Diquat is also thought to be a neurotoxin, carcinogen and linked to Parkinson's disease. An October analysis of EPA data by the Friends of the Earth non-profit found it is about 200 times more toxic than glyphosate in terms of chronic exposure. [...] The new review of scientific literature in part focuses on the multiple ways in which diquat damages organs and gut bacteria, including by reducing the level of proteins that are key pieces of the gut lining. The weakening can allow toxins and pathogens to move from the stomach into the bloodstream, and trigger inflammation in the intestines and throughout the body. Meanwhile, diquat can inhibit the production of beneficial bacteria that maintain the gut lining. Damage to the lining also inhibits the absorption of nutrients and energy metabolism, the authors said.
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From the would-you-look-at-that department: A team of U.S. and German researchers analyzed over 15 million biomedical papers and found that AI-generated content has subtly infiltrated academic writing, with telltale stylistic shifts -- such as a rise in flowery verbs and adjectives. "Their investigation revealed that since the emergence of LLMs there has been a corresponding increase in the frequency of certain stylist word choices within the academic literature," reports Phys.Org. "These data suggest that at least 13.5% of the papers published in 2024 were written with some amount of LLM processing." From the report: The researchers modeled their investigation on prior COVID-19 public-health research, which was able to infer COVID-19's impact on mortality by comparing excess deaths before and after the pandemic. By applying the same before-and-after approach, the new study analyzed patterns of excess word use prior to the emergence of LLMs and after. The researchers found that after the release of LLMs, there was a significant shift away from the excess use of "content words" to an excess use of "stylistic and flowery" word choices, such as "showcasing," "pivotal," and "grappling."
By manually assigning parts of speech to each excess word, the authors determined that before 2024, 79.2% of excess word choices were nouns. During 2024 there was a clearly identifiable shift. 66% of excess word choices were verbs and 14% were adjectives. The team also identified notable differences in LLM usage between research fields, countries, and venues.
The findings have been published in the journal Science Advances.
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From the virtual-spirit-guides department: An anonymous reader quotes a report from Wired: Trey had struggled with alcoholism for 15 years, eventually drinking heavily each night before quitting in December. But staying sober was a struggle for the 36-year-old first responder from Atlanta, who did not wish to use his real name due to professional concerns.
Then he discovered Alterd, an AI-powered journaling app that invites users to "explore new dimensions" geared towards psychedelics and cannabis consumers, meditators, and alcohol drinkers. In April, using the app as a tripsitter -- a term for someone who soberly watches over another while they trip on psychedelics to provide reassurance and support -- he took a huge dose of 700 micrograms of LSD. (A typicalrecreational doseis considered to be 100 micrograms.) "I went from craving compulsions to feeling true freedom and not needing or wanting alcohol," he says.
He recently asked the app's "chat with your mind" function how he had become more wise through all his AI-assisted psychedelic trips. It responded: "I trust my own guidance now, not just external rules or what others think. I'm more creative, less trapped by fear, and I actually live by my values, not just talk about them. The way I see, reflect, and act in the world is clearer and more grounded every day." "It's almost like your own self that you're communicating with," says Trey, adding he's tripped with his AI chatbot about a dozen times since April. "It's like your best friend. It's kind of crazy." The article mentions several different chatbot tools and AI systems that are being used for psychedelic therapy.
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From the human-oversight-required department: Wimbledon's use of AI-powered electronic line-calling has sparked backlash from players who say the system made several incorrect calls, affecting match outcomes and creating accessibility issues. "This is the first year the prestigious tennis tournament, which is still ongoing, replaced human line judges, who determine if a ball is in or out, with an electronic line calling system (ELC)," notes TechCrunch. From the report: British tennis star Emma Raducanu called out the technology for missing a ball that her opponent hit out, but instead had to be played as if it were in. On a television replay, the ball indeed looked out, the Telegraph reported. Jack Draper, the British No. 1, also said he felt some line calls were wrong, saying he did not think the AI technology was "100 percent accurate."
Player Ben Shelton had to speed up his match after being told that the new AI line system was about to stop working because of the dimming sunlight. Elsewhere, players said they couldn't hear the new automated speaker system, with one deaf player saying that without the human hand signals from the line judges, she was unable to tell when she won a point or not.
The technology also met a blip at a key point during a match this weekend between British player Sonay Kartal and the Russian Anastasia Pavlyuchenkova, where a ball went out, but the technology failed to make the call. The umpire had to step in to stop the rally and told the players to replay the point because the ELC failed to track the point. Wimbledon later apologized, saying it was a "human error," and that the technology was accidentally shut off during the match. It also adjusted the technology so that, ideally, the mistake could not be repeated.
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Posted by from MMO Champion
Mists of Pandaria Classic Arena Updates
Originally Posted by Blizzard
(
Blue Tracker /
Official Forums)
The Arena participation in the MoP Classic Beta has been amazing. Play-testers have reinforced that keeping the Beta online and restarting the season was the right call. Thank you so much for your feedback. We’ve gotten valuable data, and that data revealed what we can do to improve PvP. Here are the changes that are now live in the Beta:
Item level of Season 12 Elite PvP weapons lowered to 483 (was 490).
Item level of Season 12 Non-Elite PvP weapons raised to 483 (was 470).
Battle Fatigue’s healing and shielding reduction raised to 40% (was 30%).
When players got their hands on the iLvl 490 Elite PvP weapons, many games sped up considerably, but the data revealed some concerns. The amount of damage that 20 item levels provides is enough to make it feel like an overwhelming advantage, and unlike the Beta, not everyone will have the weapon. This difference between the weapons was only present in MoP for the very first Arena season. In Seasons 13, 14, and 15, the Elite PvP weapon is a Transmog appearance that adds no power compared to the base Conquest weapon.
When we investigated the original Mists of Pandaria documentation and footage, it was apparent that Season 12 was an outlier. Season 12 happened right before various improvements to PvP were rolled out. Season 12 had no dampening, no PvE item level cap, no base Resilience, and no reduced maximum game duration (it was 25 minutes). It did have Battle Fatigue at a low value, but that was it.
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From the you-shall-not-scrape department: An anonymous reader quotes a report from 404 Media: For someone who says she is fighting AI bot scrapers just in her free time, Xe Iaso seems to be putting up an impressive fight. Since she launched it in January, Anubis, a "program is designed to help protect the small internet from the endless storm of requests that flood in from AI companies," has been downloaded nearly 200,000 times, and is being used by notable organizations including GNOME, the popular open-source desktop environment for Linux, FFmpeg, the open-source software project for handling video and other media, and UNESCO, the United Nations organization for educations, science, and culture. [...]
"Anubis is an uncaptcha," Iaso explains on her site. "It uses features of your browser to automate a lot of the work that a CAPTCHA would, and right now the main implementation is by having it run a bunch of cryptographic math with JavaScript to prove that you can run JavaScript in a way that can be validated on the server." Essentially, Anubis verifies that any visitor to a site is a human using a browser as opposed to a bot. One of the ways it does this is by making the browser do a type of cryptographic math with JavaScript or other subtle checks that browsers do by default but bots have to be explicitly programmed to do. This check is invisible to the user, and most browsers since 2022 are able to complete this test. In theory, bot scrapers could pretend to be users with browsers as well, but the additional computational cost of doing so on the scale of scraping the entire internet would be huge. This way, Anubis creates a computational cost that is prohibitively expensive for AI scrapers that are hitting millions and millions of sites, but marginal for an individual user who is just using the internet like a human.
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From the coming-to-a-city-near-you department: Waymo has launched new "road trips" to Philadelphia and New York City, "signaling the Alphabet-owned company's interest in expanding into Northeastern cities," reports TechCrunch. While these trips don't guarantee commercial launches, they follow a pattern that previously led to deployments in cities like Los Angeles. Other road trips this year are planned for Houston, Orlando, Las Vegas, San Diego, and San Antonio. From the report: Typically, the trips involve sending a small fleet of human-driven vehicles equipped with Waymo's autonomous driving system to map out the new city. Then Waymo tests the vehicles autonomously, though still with a human behind the wheel, before taking any data and learnings back to its engineers to improve the AI driver's performance. In some cases, these road trips have led to commercial launches. In 2023, the company made a road trip to Santa Monica, a city in Los Angeles County. The company now operates a commercial service in Los Angeles, including Santa Monica, Beverly Hills, and Hollywood.
For its Philadelphia trip, Waymo plans to place vehicles in the most complex parts of the city, including downtown and freeways, according to a spokesperson. She noted folks will see Waymo vehicles driving "at all hours throughout various Philadelphia neighborhoods, from North Central to Eastwick, University City, and as far east as the Delaware River."
In NYC, Waymo will drive its cars manually in Manhattan just north of Central Park down to The Battery and parts of Downtown Brooklyn. The company will also map parts of Jersey City and Hoboken in New Jersey. Waymo applied last month for a permit to test its AVs in New York City with a human behind the wheel. The company has not yet received approval.
Posted by BeauHD from Slashdot
From the decentralized-everything department: Jack Dorsey has launched Bitchat, a decentralized, peer-to-peer messaging app that uses Bluetooth mesh networks for encrypted, ephemeral chats without requiring accounts, servers, or internet access. The beta version is live on TestFlight, with a full white paper available on GitHub. CNBC reports: In a post on X Sunday, Dorsey called it a personal experiment in "bluetooth mesh networks, relays and store and forward models, message encryption models, and a few other things."
Bitchat enables ephemeral, encrypted communication between nearby devices. As users move through physical space, their phones form local Bluetooth clusters and pass messages from device to device, allowing them to reach peers beyond standard range -- even without Wi-Fi or cell service. Certain "bridge" devices connect overlapping clusters, expanding the mesh across greater distances. Messages are stored only on device, disappear by default and never touch centralized infrastructure -- echoing Dorsey's long-running push for privacy-preserving, censorship-resistant communication.
Like the Bluetooth-based apps used during Hong Kong's 2019 protests, Bitchat is designed to keep working even when the internet is blocked, offering a censorship-resistant way to stay connected during outages, shutdowns or surveillance. The app also supports optional group chats, or "rooms," which can be named with hashtags and protected by passwords. It includes store and forward functionality to deliver messages to users who are temporarily offline. A future update will add WiFi Direct to increase speed and range, pushing Dorsey's vision for off-grid, user-owned communication even further.
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From the changes-incoming department: An anonymous reader quotes a report from Ars Technica: Epic Games, buoyed by the massive success of Fortnite, has spent the last few years throwing elbows in the mobile industry to get its app store on more phones. It scored an antitrust win against Google in late 2023, and the following year it went after Samsung for deploying "Auto Blocker" on its Android phones, which would make it harder for users to install the Epic Games Store. Now, the parties have settled the case just days before Samsung will unveil its latest phones.
The Epic Store drama began several years ago when the company defied Google and Apple rules about accepting outside payments in the mega-popular Fortnite. Both stores pulled the app, and Epic sued. Apple emerged victorious, with Fortnite only returning to the iPhone recently. Google, however, lost the case after Epic showed it worked behind the scenes to stymie the development of app stores like Epic's. Google is still working to avoid penalties in that long-running case, but Epic thought it smelled a conspiracy last year. It filed a similar lawsuit against Samsung, accusing it of implementing a feature to block third-party app stores. The issue comes down to the addition of a feature to Samsung phones called Auto Blocker, which is similar to Google's new Advanced Protection in Android 16. It protects against attacks over USB, disables link previews, and scans apps more often for malicious activity. Most importantly, it blocks app sideloading. Without sideloading, there's no way to install the Epic Games Store or any of the content inside it.
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Posted by msmash from Slashdot
From the for-what-it-is-worth department: Nintendo plans to maintain its "traditional approach" to game development while managing rising costs during the Switch 2 transition, company president Shuntaro Furukawa said during a recent shareholders meeting.
"Recent game software development has become larger in scale and longer in duration, resulting in higher development costs," he said, adding that "rising development costs are increasing that risk" in what has always been "a high-risk business."
Nintendo's development teams are "currently devising various ways to maintain our traditional approach to creating games amidst the increasing scale and length of development," Furukawa said. The company believes, he said, "it is important to make the necessary investments for more efficient development."
The early Switch 2 lineup reflects increased ambition, with Mario Kart World introducing open-world structure to the racing series and Donkey Kong Bananza adding destructive elements to 3D platforming. Mario Kart World sells for $79.99, $10 more than most Nintendo games, while the Switch 2 costs $449.99, a $100 increase over the Switch OLED.