Posted by BeauHD from Slashdot
From the behind-the-scenes department: Nvidia is facing backlash for allegedly manipulating the review process of its GeForce RTX 5060 GPU by withholding drivers, selectively granting early access to favorable reviewers, and pressuring media to present the card in a positive light. As The Verge's Sean Hollister writes, the debacle "should be a wake-up call for gamers and reviewers." Here's an excerpt from the report: Nvidia has gone too far. This week, the company reportedly attempted to delay, derail, and manipulate reviews of its $299 GeForce RTX 5060 graphics card, which would normally be its bestselling GPU of the generation. Nvidia has repeatedly and publicly said the budget 60-series cards are its most popular, and this year it reportedly tried to ensure it by withholding access and pressuring reviewers to paint them in the best light possible.
Nvidia might have wanted to prevent a repeat of 2022, when it launched this card's predecessor. Those reviews were harsh. The 4060 was called a "slap in the face to gamers" and a "wet fart of a GPU." I had guessed the 5060 was headed for the same fate after seeing how reviewers handled the 5080, which similarly showcased how little Nvidia's hardware has improved year over year and relies on software to make up the gaps. But Nvidia had other plans. Here are the tactics that Nvidia reportedly just used to throw us off the 5060's true scent, as individually described by GamersNexus, VideoCardz, Hardware Unboxed, GameStar.de, Digital Foundry, and more:
- Nvidia decided to launch its RTX 5060 on May 19th, when most reviewers would be at Computex in Taipei, Taiwan, rather than at their test beds at home.
- Even if reviewers already had a GPU in hand before then, Nvidia cut off most reviewers' ability to test the RTX 5060 before May 19th by refusing to provide drivers until the card went on sale. (Gaming GPUs don't really work without them.)
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Posted by from MMO Champion
Mists of Pandaria Classic Development Notes - May 22, 2025
Originally Posted by Blizzard
(
Blue Tracker /
Official Forums)
Today we’ve updated the Mists of Pandaria Classic Beta. Now available for testing:
Challenge Mode Dungeons
Battlegrounds: Temple of Kotmogu and Silvershard Mines
New PvP Season
Dual Specializations
Level 85 Mists of Pandaria character templates are available, and you can also copy your live characters from Cataclysm Classic.
Challenge Mode Dungeons
To begin, use a level 90 character.
Set your Dungeon Difficulty to Challenge Mode.
Create a group with 4 other friends who are ready for the challenge.
Go to Nexus Lord Donjon Rade in one of the following locations, and have every member of the party talk to him:
Shrine of Two Moons - The Golden Terrace
Shrine of Seven Stars - The Summer Terrace
Orgrimmar - Valley of Strength
Stormwind - Trade District
Select a Challenge Mode Dungeon to be sent to.
One inside the dungeon, click on the Challenger’s Orb to start the Challenge Mode run.
Note: Mogu’Shan Palace is not currently available for Challenge Mode.
PvP Season
We’ve initiated the test PvP season.
You’ll be able to compete for a rank and season rewards on the Beta, which will be distributed after the Beta season is closed.
Rank and rewards will only apply to Beta characters.
Brawl with the Blues - Tuesday, May 27
With the introduction of two new battlegrounds, it’s time for a Brawl with the Blues Event.
Please join us 3:00 p.m. - 5:00 p.m. PDT on May 27.
You can queue for Temple of Kotmogu or SIlvershard Mines directly or via the random queue.
These will be the only the battlegrounds available in the Random Queue.
Tanking Vengeance Passive in Mists of Pandaria
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Posted by BeauHD from Slashdot
From the malicious-packages department: An anonymous reader quotes a report from Ars Technica: Researchers have found malicious software that received more than 6,000 downloads from the NPM repository over a two-year span, in yet another discovery showing the hidden threats users of such open source archives face. Eight packages using names that closely mimicked those of widely used legitimate packages contained destructive payloads designed to corrupt or delete important data and crash systems, Kush Pandya, a researcher at security firm Socket, reported Thursday. The packages have been available for download for more than two years and accrued roughly 6,200 downloads over that time.
"What makes this campaign particularly concerning is the diversity of attack vectors -- from subtle data corruption to aggressive system shutdowns and file deletion," Pandya wrote. "The packages were designed to target different parts of the JavaScript ecosystem with varied tactics." [...] Some of the payloads were limited to detonate only on specific dates in 2023, but in some cases a phase that was scheduled to begin in July of that year was given no termination date. Pandya said that means the threat remains persistent, although in an email he also wrote: "Since all activation dates have passed (June 2023-August 2024), any developer following normal package usage today would immediately trigger destructive payloads including system shutdowns, file deletion, and JavaScript prototype corruption." The list of malicious packages included js-bomb, js-hood, vite-plugin-bomb-extend, vite-plugin-bomb, vite-plugin-react-extend, vite-plugin-vue-extend, vue-plugin-bomb, and quill-image-downloader.
Posted by msmash from Slashdot
From the moving-forward department: Anthropic launched Claude Opus 4 and Claude Sonnet 4 today, positioning Opus 4 as the world's leading coding model with 72.5% performance on SWE-bench and 43.2% on Terminal-bench. Both models feature hybrid architecture supporting near-instant responses and extended thinking modes for complex reasoning tasks.
The models introduce parallel tool execution and memory capabilities that allow Claude to extract and save key facts when given local file access. Claude Code, previously in research preview, is now generally available with new VS Code and JetBrains integrations that display edits directly in developers' files. GitHub integration enables Claude to respond to pull request feedback and fix CI errors through a new beta SDK.
Pricing remains consistent with previous generations at $15/$75 per million tokens for Opus 4 and $3/$15 for Sonnet 4. Both models are available through Claude's web interface, the Anthropic API, Amazon Bedrock, and Google Cloud's Vertex AI. Extended thinking capabilities are included in Pro, Max, Team, and Enterprise plans, with Sonnet 4 also available to free users.
The startup, which counts Amazon and Google among its investors, said Claude Opus 4 could autonomously work for nearly a full corporate workday -- seven hours. CNBC adds: "I do a lot of writing with Claude, and I think prior to Opus 4 and Sonnet 4, I was mostly using the models as a thinking partner, but still doing most of the writing myself," Mike Krieger, Anthropic's chief product officer, said in an interview. "And they've crossed this threshold where now most of my writing is actually ... Opus mostly, and it now is unrecognizable from my writing."
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