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From the light-cycles department: This October will see the release of a film that's nearly 43 years in the making, reports Ars Technica:
It's difficult to underestimate the massive influence that Disney's 1982 cult science fiction film, TRON, had on both the film industry — thanks to combining live action with what were then groundbreaking visual effects rife with computer-generated imagery — and on nerd culture at large. Over the ensuing decades there has been one sequel, an animated TV series, a comic book miniseries, video games, and theme park attractions, all modeled on director Steve Lisberg's original fictional world.
Now we're getting a third installment in the film franchise: TRON: Ares, directed by Joachim Rønning (Pirates of the Caribbean: Dead Men Tell No Tales, Maleficent: Mistress of Evil), that serves as a standalone sequel to 2010's TRON: Legacy. Disney just released the first trailer and poster art, and while the footage is short on plot, it's got the show-stopping visuals we've come to expect from all things TRON.
The film's director says it "builds upon the legacy of cutting-edge design, technology and storytelling, according to an official statement from Disney. And here's how they describe the plot. "TRON: Ares follows a highly sophisticated Program, Ares, who is sent from the digital world into the real world on a dangerous mission, marking humankind's first encounter with A.I. beings."
Share your thoughts in the comments. (Anyone remember playing the Tron videogame?)
The first episode of 2012's animated Tron: Uprising is available on the Disney XD YouTube channel...
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From the we-have-a-problem department: The Starliner spacecraft lost four thrusters while approaching the International Space Station last summer. NASA astronaut, Butch Wilmore took manual control, remembers Ars Technica, "But as Starliner's thrusters failed, Wilmore lost the ability to move the spacecraft in the direction he wanted to go..."
Starliner had flown to within a stone's throw of the space station, a safe harbor, if only they could reach it. But already, the failure of so many thrusters violated the mission's flight rules. In such an instance, they were supposed to turn around and come back to Earth. Approaching the station was deemed too risky for Wilmore and Williams, aboard Starliner, as well as for the astronauts on the $100 billion space station.
But what if it was not safe to come home, either?
"I don't know that we can come back to Earth at that point," Wilmore said in an interview. "I don't know if we can. And matter of fact, I'm thinking we probably can't."
After a half-hour exclusive interview, Ars Technica's senior space editor Eric Berger says he'd heard "a hell of a story."
After Starliner lost four of its 28 reaction control system thrusters, Van Cise and this team in Houston decided the best chance for success was resetting the failed thrusters. This is, effectively, a fancy way of turning off your computer and rebooting it to try to fix the problem. But it meant Wilmore had to go hands-off from Starliner's controls. Imagine that. You're drifting away from the space station, trying to maintain your position. The station is your only real lifeline because if you lose the ability to dock, the chance of coming back in one piece is quite low. And now you're being told to take your hands off the controls...
Two of the four thrusters came back online.
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From the frag-day department: Microsoft has created a real-time AI-generated rendition of Quake II gameplay (playable on the web).
Friday Xbox's general manager of gaming AI posted the startling link to "an AI-generated gaming experience" at Copilot.Microsoft.com "Move, shoot, explore — and every frame is created on the fly by an AI world model, responding to player inputs in real-time. Try it here."
They started with their "Muse" videogame world models, adding "a real-time playable extension" that players can interact with through keyboard/controller actions, "essentially allowing you to play inside the model," according to a Microsoft blog post.
A concerted effort by the team resulted in both planning out what data to collect (what game, how should the testers play said game, what kind of behaviours might we need to train a world model, etc), and the actual collection, preparation, and cleaning of the data required for model training. Much to our initial delight we were able to play inside the world that the model was simulating. We could wander around, move the camera, jump, crouch, shoot, and even blow-up barrels similar to the original game. Additionally, since it features in our data, we can also discover some of the secrets hidden in this level of Quake II. We can also insert images into the models' context and have those modifications persist in the scene...
We do not intend for this to fully replicate the actual experience of playing the original Quake II game. This is intended to be a research exploration of what we are able to build using current ML approaches. Think of this as playing the model as opposed to playing the game... The interactions with enemy characters is a big area for improvement in our current WHAMM model. Often, they will appear fuzzy in the images and combat with them (damage being dealt to both the enemy/player) can be incorrect.
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Posted by EditorDavid from Slashdot
From the gold-in-them-thar-hills department: Berkeley, California is "the latest city to try to block landlords from using algorithms when deciding rents," reports the Associated Press (noting that officials in many cities claim the practice is driving up the price of housing).
But then real estate software company RealPage filed a federal lawsuit against Berkeley on Wednesday:
Texas-based RealPage said Berkeley's ordinance, which goes into effect this month violates the company's free speech rights and is the result of an "intentional campaign of misinformation and often-repeated false claims" about its products.
The U.S. Department of Justice sued Realpage in August under former President Joe Biden, saying its algorithm combines confidential information from each real estate management company in ways that enable landlords to align prices and avoid competition that would otherwise push down rents. That amounts to cartel-like illegal price collusion, prosecutors said. RealPage's clients include huge landlords who collectively oversee millions of units across the U.S. In the lawsuit, the DOJ pointed to RealPage executives' own words about how their product maximizes prices for landlords. One executive said, "There is greater good in everybody succeeding versus essentially trying to compete against one another in a way that actually keeps the entire industry down."
San Francisco, Philadelphia and Minneapolis have since passed ordinances restricting landlords from using rental algorithms. The DOJ case remains ongoing, as do lawsuits against RealPage brought by tenants and the attorneys general of Arizona and Washington, D.C...
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Posted by EditorDavid from Slashdot
From the playing-in-the-sandbox department: Over on Reddit's "selfhosted" subreddit for alternatives to popular services, long-time Slashdot reader Zoup described a pain point:
- Landlock is a Linux Security Module (LSM) that lets unprivileged processes restrict themselves.
- It's been in the kernel since 5.13, but the API is awkward to use directly.
- It always annoyed the hell out of me to run random binaries from the internet without any real control over what they can access.
So they've rolled their own solution, according to Thursday's submission to Slashdot:
I just released Landrun, a Go-based CLI tool that wraps Linux Landlock (5.13+) to sandbox any process without root, containers, or seccomp. Think firejail, but minimal and kernel-native. Supports fine-grained file access (ro/rw/exec) and TCP port restrictions (6.7+). No daemons, no YAML, just flags.
Example (where --rox allows read-only access with execution to specified path):
# landrun --rox /usr touch /tmp/filetouch: cannot touch '/tmp/file': Permission denied# landrun --rox /usr --rw /tmp touch /tmp/file#
It's MIT-licensed, easy to audit, and now supports systemd services.
Posted by EditorDavid from Slashdot
From the from-1955-with-love department: "The third James Bond novel was published on this day in 1955," writes long-time Slashdot reader sandbagger.
Film buff Christian Petrozza shares some history:
In 1979, the market was hot amid the studios to make the next big space opera. Star Wars blew up the box office in 1977 with Alien soon following and while audiences eagerly awaited the next installment of George Lucas' The Empire Strikes Back, Hollywood was buzzing with spacesuits, lasers, and ships that cruised the stars. Politically, the Cold War between the United States and Russia was still a hot topic, with the James Bond franchise fanning the flames in the media entertainment sector. Moon missions had just finished their run in the early 70s and the space race was still generationally fresh. With all this in mind, as well as the successful run of Roger Moore's fun and campy Bond, the time seemed ripe to boldly take the globe-trotting Bond where no spy has gone before.
Thus, 1979's Moonraker blasted off to theatres, full of chrome space-suits, laser guns, and jetpacks, the franchise went full-boar science fiction to keep up with the Joneses of current Hollywood's hottest genre. The film was a commercial smash hit, grossing 210 million worldwide. Despite some mixed reviews from critics, audiences seemed jazzed about seeing James Bond in space.
When it comes to adaptations of the novella that Ian Flemming wrote of the same name, Moonraker couldn't be farther from its source material, and may as well be renamed completely to avoid any association... Ian Flemming's original Moonraker was more of a post-war commentary on the domestic fears of modern weapons being turned on Europe by enemies who were hired for science by newer foes. With Nazi scientists being hired by both the U.S. and Russia to build weapons of mass destruction after World War II, this was less of a Sci-Fi and much more of a cautionary tale.
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Posted by EditorDavid from Slashdot
From the give-me-some-space department: This week NASA "issued a solicitation for the next two private astronaut missions to the International Space Station," reports Space News. Scheduled after May of 2026 and then mid-2027, "These will be the fifth and sixth such missions to the ISS, part of a broader low Earth orbit commercialization effort by NASA with the ultimate goal of replacing the International Space Station with one or more commercial stations."
NASA's Space Station program manager calls the missions "a key part" of helping industry partners "gain the experience needed to train and manage crews, conduct research, and develop future destinations." In short, they see the missions "providing companies with hands-on opportunities to refine their capabilities and build partnerships that will shape the future of low Earth orbit."
[NASA's call for proposals] offers an opportunity to have future missions commanded by someone other than a former NASA astronaut. While companies must propose a commander who meets current requirements, it can also propose an alternate commander who is a former astronaut from the Canadian Space Agency, European Space Agency or Japan Aerospace Exploration Agency with similar ISS experience requirements... ["Broadening of this requirement is not guaranteed," NASA warns.]
That could allow some former astronauts already working with commercial spaceflight companies an opportunity to command private astronaut missions. Axiom Space, for example, announced in July 2024 that former ESA astronaut Tim Peake had joined its astronaut team. That came after Axiom and the U.K. Space Agency signed a memorandum of understanding in October 2023 to study the feasibility of a private astronaut mission crewed exclusively by U.K. astronauts.
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Posted by EditorDavid from Slashdot
From the bootloader-bugs department: Slashdot reader zlives shared this report from BleepingComputer:
Microsoft used its AI-powered Security Copilot to discover 20 previously unknown vulnerabilities in the GRUB2, U-Boot, and Barebox open-source bootloaders.
GRUB2 (GRand Unified Bootloader) is the default boot loader for most Linux distributions, including Ubuntu, while U-Boot and Barebox are commonly used in embedded and IoT devices. Microsoft discovered eleven vulnerabilities in GRUB2, including integer and buffer overflows in filesystem parsers, command flaws, and a side-channel in cryptographic comparison. Additionally, 9 buffer overflows in parsing SquashFS, EXT4, CramFS, JFFS2, and symlinks were discovered in U-Boot and Barebox, which require physical access to exploit.
The newly discovered flaws impact devices relying on UEFI Secure Boot, and if the right conditions are met, attackers can bypass security protections to execute arbitrary code on the device. While exploiting these flaws would likely need local access to devices, previous bootkit attacks like BlackLotus achieved this through malware infections.
Miccrosoft titled its blog post "Analyzing open-source bootloaders: Finding vulnerabilities faster with AI." (And they do note that Micxrosoft disclosed the discovered vulnerabilities to the GRUB2, U-boot, and Barebox maintainers and "worked with the GRUB2 maintainers to contribute fixes... GRUB2 maintainers released security updates on February 18, 2025, and both the U-boot and Barebox maintainers released updates on February 19, 2025.")
They add that performing their initial research, using Security Copilot "saved our team approximately a week's worth of time," Microsoft writes, "that would have otherwise been spent manually reviewing the content."
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Posted by EditorDavid from Slashdot
From the model-citizens department: The advent of LLMs and machine learning-based applications "opened the door to a new wave of security threats," argues Google's security blog. (Including model and data poisoning, prompt injection, prompt leaking and prompt evasion.)
So as part of the Linux Foundation's nonprofit Open Source Security Foundation, and in partnership with NVIDIA and HiddenLayer, Google's Open Source Security Team on Friday announced the first stable model-signing library (hosted at PyPI.org), with digital signatures letting users verify that the model used by their application "is exactly the model that was created by the developers," according to a post on Google's security blog.
[S]ince models are an uninspectable collection of weights (sometimes also with arbitrary code), an attacker can tamper with them and achieve significant impact to those using the models. Users, developers, and practitioners need to examine an important question during their risk assessment process: "can I trust this model?"
Since its launch, Google's Secure AI Framework (SAIF) has created guidance and technical solutions for creating AI applications that users can trust. A first step in achieving trust in the model is to permit users to verify its integrity and provenance, to prevent tampering across all processes from training to usage, via cryptographic signing... [T]he signature would have to be verified when the model gets uploaded to a model hub, when the model gets selected to be deployed into an application (embedded or via remote APIs) and when the model is used as an intermediary during another training run. Assuming the training infrastructure is trustworthy and not compromised, this approach guarantees that each model user can trust the model...
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Posted by EditorDavid from Slashdot
From the sad-news department: Wikipedia remembers Dave Täht as "an American network engineer, musician, lecturer, asteroid exploration advocate, and Internet activist. He was the chief executive officer of TekLibre."
But on X.com Eric S. Raymond called him "one of the unsung heroes of the Internet, and a close friend of mine who I will miss very badly."
Dave, known on X as @mtaht because his birth name was Michael, was a true hacker of the old school who touched the lives of everybody using X. His work on mitigating bufferbloat improved practical TCP/IP performance tremendously, especially around video streaming and other applications requiring low latency. Without him, Netflix and similar services might still be plagued by glitches and stutters.
Also on X, legendary game developer John Carmack remembered that Täht "did a great service for online gamers with his long campaign against bufferbloat in routers and access points. There is a very good chance your packets flow through some code he wrote." (Carmack also says he and Täht "corresponded for years".)
Raymond remembered first meeting Täht in 2001 "near the peak of my Mr. Famous Guy years. Once, sometimes twice a year he'd come visit, carrying his guitar, and crash out in my basement for a week or so hacking on stuff. A lot of the central work on bufferbloat got done while I was figuratively looking over his shoulder..."
Raymond said Täht "lived for the work he did" and "bore deteriorating health stoically. While I know him he went blind in one eye and was diagnosed with multiple sclerosis."
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From the accounting-errors department: Back in 2023 Python's infrastructure director called it "the first step in our plan to build financial support and long-term sustainability of PyPI" while giving users "one of our most requested features: organization accounts." (That is, "self-managed teams with their own exclusive branded web addresses" to make their massive Python Package Index repository "easier to use for large community projects, organizations, or companies who manage multiple sub-teams and multiple packages.")
Nearly two years later, they've announced that they're "making progress" on its rollout...
Over the last month, we have taken some more baby steps to onboard new Organizations, welcoming 61 new Community Organizations and our first 18 Company Organizations. We're still working to improve the review and approval process and hope to improve our processing speed over time. To date, we have 3,562 Community and 6,424 Company Organization requests to process in our backlog.
They've also onboarded a PyPI Support Specialist to provide "critical bandwidth to review the backlog of requests" and "free up staff engineering time to develop features to assist in that review." (And "we were finally able to finalize our Terms of Service document for PyPI," build the tooling necessary to notify users, and initiate the Terms of Service rollout. [Since launching 20 years ago PyPi's terms of service have only been updated twice.]
In other news the security developer-in-residence at the Python Software Foundation has been continuing work on a Software Bill-of-Materials (SBOM) as described in Python Enhancement Proposal #770. The feature "would designate a specific directory inside of Python package metadata (".dist-info/sboms") as a directory where build backends and other tools can store SBOM documents that describe components within the package beyond the top-level component."
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Posted by EditorDavid from Slashdot
From the sad-news department: Wikipedia remembers Dave Täht as "an American network engineer, musician, lecturer, asteroid exploration advocate, and Internet activist. He was the chief executive officer of TekLibre."
But on X.com Eric S. Raymond called him "one of the unsung heroes of the Internet, and a close friend of mine who I will miss very badly."
Dave, known on X as @mtaht because his birth name was Michael, was a true hacker of the old school who touched the lives of everybody using X. His work on mitigating bufferbloat improved practical TCP/IP performance tremendously, especially around video streaming and other applications requiring low latency. Without him, Netflix and similar services might still be plagued by glitches and stutters.
Also on X, legendary game developer John Carmack remembered that Täht "did a great service for online gamers with his long campaign against bufferbloat in routers and access points. There is a very good chance your packets flow through some code he wrote." (Carmack also says he and Täht "corresponded for years".)
Raymond remembered first meeting Täht in 2001 "near the peak of my Mr. Famous Guy years. Once, sometimes twice a year he'd come visit, carrying his guitar, and crash out in my basement for a week or so hacking on stuff. A lot of the central work on bufferbloat got done while I was figuratively looking over his shoulder..."
Raymond said Täht "lived for the work he did" and "bore deteriorating health stoically. While I know him he went blind in one eye and was diagnosed with multiple sclerosis."
< This article continues on their website >
Posted by EditorDavid from Slashdot
From the prompt-ruling department: Is OpenAI's ChatGPT violating copyrights? The New York Times sued OpenAI in December 2023. But Ars Technica summarizes OpenAI's response. The New York Times (or NYT) "should have known that ChatGPT was being trained on its articles... partly because of the newspaper's own reporting..."
OpenAI pointed to a single November 2020 article, where the NYT reported that OpenAI was analyzing a trillion words on the Internet.
But on Friday, U.S. district judge Sidney Stein disagreed, denying OpenAI's motion to dismiss the NYT's copyright claims partly based on one NYT journalist's reporting. In his opinion, Stein confirmed that it's OpenAI's burden to prove that the NYT knew that ChatGPT would potentially violate its copyrights two years prior to its release in November 2022... And OpenAI's other argument — that it was "common knowledge" that ChatGPT was trained on NYT articles in 2020 based on other reporting — also failed for similar reasons...
OpenAI may still be able to prove through discovery that the NYT knew that ChatGPT would have infringing outputs in 2020, Stein said. But at this early stage, dismissal is not appropriate, the judge concluded. The same logic follows in a related case from The Daily News, Stein ruled. Davida Brook, co-lead counsel for the NYT, suggested in a statement to Ars that the NYT counts Friday's ruling as a win. "We appreciate Judge Stein's careful consideration of these issues," Brook said. "As the opinion indicates, all of our copyright claims will continue against Microsoft and OpenAI for their widespread theft of millions of The Times's works, and we look forward to continuing to pursue them."
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From the issued-in-public-interest department: An anonymous reader shares a report: Yet another busy hurricane season is likely across the Atlantic this year -- but some of the conditions that supercharged storms like Hurricanes Helene and Milton in 2024 have waned, according to a key forecast issued Thursday.
A warm -- yet no longer record-hot -- strip of waters across the Atlantic Ocean is forecast to help fuel development of 17 named tropical cyclones during the season that runs from June 1 through Nov. 30, according to Colorado State University researchers. Of those tropical cyclones, nine are forecast to become hurricanes, with four of those expected to reach "major" hurricane strength.
That would mean a few more tropical storms and hurricanes than in an average year, yet slightly quieter conditions than those observed across the Atlantic basin last year. This time last year, researchers from CSU were warning of an "extremely active" hurricane season with nearly two dozen named tropical storms. The next month, the National Oceanic and Atmospheric Administration released an aggressive forecast, warning the United States could face one of its worst hurricane seasons in two decades.
The forecast out Thursday underscores how warming oceans and cyclical patterns in storm activity have primed the Atlantic basin for what is now a decades-long string of frequent, above-normal -- but not necessarily hyperactive -- seasons, said Philip Klotzbach, a senior research scientist at Colorado State and the forecast's lead author.