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From the it's-alive department: quonset writes: Just over two weeks ago, NASA figured out why its Voyager 1 spacecraft stopped sending useful data. They suspected corrupted memory in its flight data system (FDS) was the culprit. Today, for the first time since November, Voyager 1 is sending useful data about its health and the status of its onboard systems back to NASA. How did NASA accomplish this feat of long distance repair? They broke up the code into smaller pieces and redistributed them throughout the memory.
From NASA: "... So they devised a plan to divide the affected code into sections and store those sections in different places in the FDS. To make this plan work, they also needed to adjust those code sections to ensure, for example, that they all still function as a whole. Any references to the location of that code in other parts of the FDS memory needed to be updated as well. The team started by singling out the code responsible for packaging the spacecraft's engineering data. They sent it to its new location in the FDS memory on April 18. A radio signal takes about 22 1/2 hours to reach Voyager 1, which is over 15 billion miles (24 billion kilometers) from Earth, and another 22 1/2 hours for a signal to come back to Earth. When the mission flight team heard back from the spacecraft on April 20, they saw that the modification worked: For the first time in five months, they have been able to check the health and status of the spacecraft. During the coming weeks, the team will relocate and adjust the other affected portions of the FDS software. These include the portions that will start returning science data.
Posted by BeauHD from Slashdot
From the energy-glut department: An anonymous reader quotes a report from the Washington Post: In sunny California, solar panels are everywhere. They sit in dry, desert landscapes in the Central Valley and are scattered over rooftops in Los Angeles's urban center. By last count, the state had nearly 47 gigawatts of solar power installed -- enough to power 13.9 million homes and provide over a quarter of the Golden State's electricity. But now, the state and its grid operator are grappling with a strange reality: There is so much solar on the grid that, on sunny spring days when there's not as much demand, electricity prices go negative. Gigawatts of solar are "curtailed" -- essentially, thrown away. In response, California has cut back incentives for rooftop solar and slowed the pace of installing panels. But the diminishing economic returns may slow the development of solar in a state that has tried to move to renewable energy. And as other states build more and more solar plants of their own, they may soon face the same problems.
Curtailing solar isn't technically difficult -- according to Paul Denholm, senior research fellow at the National Renewable Energy Laboratory, it's equivalent to flipping a switch for grid operators. But throwing away free power raises electricity prices. It has also undercut the benefits of installing rooftop solar. Since the 1990s, California has been paying owners of rooftop solar panels when they export their energy to the grid. That meant that rooftop solar owners got $0.20 to $0.30 for each kilowatt-hour of electricity that they dispatched. But a year ago, the state changed this system, known as "net-metering," and now only compensates new solar panel owners for how much their power is worth to the grid. In the spring, when the duck curve is deepest, that number can dip close to zero. Customers can get more money back if they install batteries and provide power to the grid in the early evening or morning.
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Posted by from MMO Champion
Dragonflight Season 4 Goes Live This Week
Dragonflight Season 4 goes live this week in both NA and EU!
What is Releasing This Week?
Dragonflight Season 4 Content Update Notes Awakened Raid Rotation and Rewards Antique Bronze Bullion Overview Mythic+ Dungeon Changes Obtaining Sparks of Awakening World of Warcraft Esports Events New Seasonal Mounts Dragonflight Season 4 Content Update Notes
Here are the official content update notes for Dragonflight Season 4.
Awakened Raid Rotation and Rewards
Dragonflight Season 4 brings back the Fated Raids system from
Shadowlands Season 4, with a new rotation that includes all 3 Dragonflight raids! Every week, bosses within one raid will be empowered and drop higher item level loot.
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Posted by from MMO Champion
Season of Discovery - Limited Free Character Transfers from PvP to PvE Realms
Originally Posted by Blizzard
(
Blue Tracker /
Official Forums)
Good evening everyone,
When we launched Season of Discovery, we made some bold decisions, one of those was the creation of Enforced Faction Balanced PvP Realms. When we did this, we did our best to communicate some caveats that this may not end up being the experience you want from World of Warcraft, as PvP realms can be an intensely challenging experience at times. While we are very happy with how the faction balance system has worked out, we know from player feedback internally and externally that the reality of a balanced presence of both factions on a single realm, and that individual layers will not always have equal factions, means that some folks have now decided they would instead prefer a PvE ruleset, but have characters locked to these PvP realms.
To that end, we genuinely want everyone to have the best time they can in Season of Discovery, so over the next few weeks, we will be periodically opening Free Character Transfers from PvP realms to PvE realms. These transfer windows will open and close fairly rapidly, and we offer no guarantee that you will be able to transfer. The reasoning for this is simple; we need to ensure that one faction doesn’t disproportionally leave a realm, undoing months of hard work with realm faction balance.
These transfer options will be periodically available starting Tuesday and will open and close throughout the rest of this week.
As always, thank for you joining us in Season of Discovery. We’ve experimented a lot and learned much that will ultimately lead to bigger and better things.
Posted by BeauHD from Slashdot
From the now-we're-talking department: Data scientist Antoine Mayerowitz, PhD, applied Vilfredo Pareto's (the early 20th-century Italian economist) theories to Mario Kart 8 Deluxe to determine the best racer combinations. "When you break down the build options (including driver stats and various vehicle details) in Mario Kart 8 Deluxe, there are over 700,000 possible combinations," notes Engadget. "But once you eliminate duplicates that differ only in appearance, you can narrow it down to 'only' 25,704 possibilities." From the report: Pareto's theories, most notably the Pareto front, help us navigate the complexities of choice. They can pinpoint the solutions with the most balanced strengths and the fewest trade-offs. Pareto's work is about efficiency and effectiveness. [...] Mayerowitz's Pareto front analysis lets you narrow your possibilities down to the 14 most efficient. And it turns out the game's top players were onto something: One of the combinations with the most ideal balance of speed, acceleration and mini-turbo is Cat Peach driving the Teddy Buggy, roller tires and cloud glider -- one already favored among Mario Kart 8 competitors.
Of course, if that combination isn't your cup of tea, there are others that allow you to stay within the Pareto front's optimal range. As Eurogamer points out, Donkey Kong, Wario (my old standby, mostly because he makes me laugh) and Princess Peach are often highlighted as drivers, and you can use Mayerowitz's data fields to find the best matching vehicles. Keep in mind that others have identical stats, so racers like Villager (female), Inkling Girl and Diddy Kong are separated only by appearances.
To find your ideal racer, you can head over to Mayerowitz's website. There, you can enter your most prized stats and view the combos that give you the best balance (those highlighted in yellow), according to Pareto's theories.
Posted by BeauHD from Slashdot
From the global-expansion department: An anonymous reader quotes a report from The Register: Huawei plans to expand its native HarmonyOS smartphone platform worldwide, despite coming under US-led sanctions that have deprived it of access to key technologies. "We will work hard to build up the HarmonyOS app ecosystem in the China market first, then, from country to country, we will start gradually pushing it out to other parts of the world," Huawei's rotating chairman Erik Xu told attendees at its 21st Analyst Summit in Shenzhen last week. Part of this process will involve porting apps to HarmonyOS and encouraging other app developers to code for the platform.
"In the China market, Huawei smartphone users spend 99 percent of their time on about 5,000 apps. So we decided to spend 2024 porting these apps over to HarmonyOS first in our drive to truly unify the OS and the app ecosystem. We are also encouraging other apps to be ported over to HarmonyOS," Xu said. According to Huawei's rotating chairman, more than 4,000 of those apps are already in the process of being transferred, and the company is "communicating with developers" on the 1,000 or so apps that remain. "This is a massive undertaking, but we have broad support in the industry and from many app developers," he claimed. "Once we have these first 5,000 Android apps -- and thousands of other apps -- up and running on HarmonyOS, we will have a real HarmonyOS: a third mobile operating system for the world," Xu said. That number could reach up to 1 million apps in the future, he claimed. According to Counterpoint Research, HarmonyOS accounted for 4 percent of global market share in the fourth quarter of 2023, and exceeded 16 percent market share in China. That makes it the third largest mobile OS by handset sales, behind Android and iOS.
It remains to be seen whether there will be much of a market for HarmonyOS outside of China, given the current sanctions and sour US/EU-China relations.
Posted by BeauHD from Slashdot
From the a-lot-to-embrace department: Jess Weatherbed reports via The Verge: Swedish gaming conglomerate Embracer Group announced plans on Monday to split itself into three distinct games and entertainment companies: Asmodee Group, Coffee Stain & Friends, and Middle-earth Enterprises & Friends. These will be separate, publicly listed companies, according to Embracer, which says the move will allow "each entity to better focus on their respective core strategies and offer more differentiated and distinct equity stories for existing and new shareholders." [...]
The three new companies will be broken down as follows:
- Middle-earth Enterprises & Friends: This company, which will be renamed from Embracer Group, is described as a "creative powerhouse in AAA game development and publishing" that will retain ownership of the Dead Island, Killing Floor, Kingdom Come Deliverance, Tomb Raider, and The Lord of the Rings IPs.
- Asmodee Group: a new arm dedicated to publishing and distributing tabletop games. The existing catalog includes established titles like Ticket to Ride, 7 Wonders, Azul, CATAN, Dobble, and Exploding Kittens. Asmodee is also developing licensed tabletop games based on The Lord of the Rings, Marvel, Game of Thrones, and Star Wars franchises. Embracer anticipates the spinoff and share listings will take place "within 12 months."
- Coffee Stain & Friends: described as a "diverse gaming entity" that will focus on indie, mid-market, and free-to-play games. Properties sitting under this new company include Deep Rock Galactic, Goat Simulator, Satisfactory, Wreckfest, Teardown, and Valheim. The share listings are projected to become available in 2025.
Posted by BeauHD from Slashdot
From the no-longer-just-a-product department: An anonymous reader quotes a report from Ars Technica: Home Assistant, until recently, has been a wide-ranging and hard-to-define project. The open smart home platform is an open source OS you can run anywhere that aims to connect all your devices together. But it's also bespoke Raspberry Pi hardware, in Yellow and Green. It's entirely free, but it also receives funding through a private cloud services company, Nabu Casa. It contains tiny board project ESPHome and other inter-connected bits. It has wide-ranging voice assistant ambitions, but it doesn't want to be Alexa or Google Assistant. Home Assistant is a lot.
After an announcement this weekend, however, Home Assistant's shape is a bit easier to draw out. All of the project's ambitions now fall under the Open Home Foundation, a non-profit organization that now contains Home Assistant and more than 240 related bits. Its mission statement is refreshing, and refreshingly honest about the state of modern open source projects. "We've done this to create a bulwark against surveillance capitalism, the risk of buyout, and open-source projects becoming abandonware," the Open Home Foundation states in a press release. "To an extent, this protection extends even against our future selves -- so that smart home users can continue to benefit for years, if not decades. No matter what comes." Along with keeping Home Assistant funded and secure from buy-outs or mission creep, the foundation intends to help fund and collaborate with external projects crucial to Home Assistant, like Z-Wave JS and Zigbee2MQTT.
Home Assistant's ambitions don't stop with money and board seats, though. They aim to "be an active political advocate" in the smart home field, toward three primary principles:
- Data privacy, which means devices with local-only options, and cloud services with explicit permissions
- Choice in using devices with one another through open standards and local APIs
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Posted by msmash from Slashdot
From the terrible-signs department: Scorching weather has baked Europe in more days of "extreme heat stress" than its scientists have ever seen. The Guardian: Heat-trapping pollutants that clog the atmosphere helped push temperatures in Europe last year to the highest or second-highest levels ever recorded, according to the EU's Earth-watching service Copernicus and the World Meteorological Organization (WMO). Europeans are suffering with unprecedented heat during the day and are stressed by uncomfortable warmth at night. The death rate from hot weather has risen 30% in Europe in two decades, the joint State of the Climate report from the two organisations found.
"The cost of climate action may seem high," said WMO secretary-general Celeste Saulo, "but the cost of inaction is much higher." The report found that temperatures across Europe were above average for 11 months of 2023, including the warmest September since records began. The hot and dry weather fuelled large fires that ravaged villages and spewed smoke that choked far-off cities. The blazes that firefighters battled were particularly fierce in drought-stricken southern countries such as Portugal, Spain and Italy. Greece was hit by the largest wildfire recorded in the EU, which burned 96,000 hectares of land, according to the report. Heavy rain also led to deadly floods. Europe was about 7% wetter in 2023 than the average over the last three decades, the report found, and one-third of its river network crossed the "high" flood threshold. One-sixth hit "severe" levels.
Posted by from MMO Champion
Season of Discovery Class Tuning Incoming - April 23
Originally Posted by Blizzard
(
Blue Tracker /
Official Forums)
Tomorrow, during each region’s normal maintenance period, we will apply the following adjustments to classes in Season of Discovery.
Druid
The Natural Weapons talents now increases all damage done by druids in Season of Discovery, instead of just physical damage.
The Gale Winds rune now reduces the mana cost of Hurricane by 60%.
Swiftmend no longer consumes a Rejuvenation or Regrowth effect on the target when used.
Developers’ notes: Please note that it does still require Rejuvenation or Regrowth to be on the target to be used.
Paladin
Seal of Righteousness damage can now be critical hits.
Sacred Shield’s duration is extended to 60 seconds (was 30 seconds).
Crusader Strike has now gained an additional effect: Crusader strike now refreshes all judgement effects active on the target to a 30 second remaining duration.
Seal of Martyrdom can now “twist” with other seals, including Seal of Command.
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Posted by msmash from Slashdot
From the tough-click department: Amazon confirmed it is ending Prime Air drone delivery operations in Lockeford, California. The Central California town of 3,500 was the company's second U.S. drone delivery site, after College Station, Texas. Operations were announced in June 2022. From a report: The retail giant is not offering details around the setback, only noting, "We'll offer all current employees opportunities at other sites, and will continue to serve customers in Lockeford with other delivery methods. We want to thank the community for all their support and feedback over the past few years."
College Station deliveries will continue, along with a forthcoming site in Tolleson, Arizona set to kick off deliveries later this year. Tolleson, a city of just over 7,000, is located in Maricopa County, in the western portion of the Phoenix metropolitan area. Prime Air's arrival brings same-day deliveries to Amazon customers in the region, courtesy of a hybrid fulfillment center/delivery station. The company says it will be contacting impacted customers when the service is up and running. There's no specific information on timing beyond "this year," owing, in part, to ongoing negotiations with both local officials and the FAA required to deploy in the airspace.